The latest episode of Doctor Who, "The Woman Who Lived", asked some interesting questions about immortality. Many of us say that we would like to live forever, but would we really? What would it mean to truly have an eternal life? For a start, I think that life would lose its meaning. If we had … Continue reading Doctor Who – Facing Eternity
A well written game narrative can really help us explore what it is to be a human being. I believe one of the best series of games for doing this sort of thing is the Fable franchise. One of the clearest memeories of playing these games was how I got on with the dog character, who was … Continue reading I Loved That Dog – Game Narrative and Human Experience
Journey in Stone is now available as an ebook. Get it here!
In my lectures about the art of game story development, I find myself talking a lot about Grand Theft Auto, particularly when addressing human psychology. I will usually begin the segment by exclaiming - "Hands up if you play GTA!", obviously, hands go up. This is always followed by: "Hands up if, when playing GTA, you have stolen a … Continue reading GTA for World Peace!
I find that the most appealing part of a superhero's story is that concerning the character's origin. Take Superman, for example. Here you have a character who grows up knowing that he is different, that he can do all sorts of strange and cool stuff. However, he feels the need to fit in and so … Continue reading Superhero Origin Story – The Birth of a Hero